Improving the RRIS method using a collision-depth-based heuristic

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Andrii Ya. Medvid
Vitaliy S. Yakovyna

Abstract

Collision-free path planning for redundant robotic manipulators is a significant challenge in robotics, primarily due to the highdimensional joint spaces and the complexity of real-world environments. While foundational sampling-based planners have proven effective, they often struggle in scenarios with narrow passages or complex constraints. The Recursive Random Intermediate State (RRIS) method was recently introduced as a promising alternative that employs a "divide and conquer" strategy, recursively inserting intermediate states to simplify a complex planning problem into a series of more simple subproblems. However, the original RRIS implementation relies on a simplistic heuristic for evaluating intermediate states: it counts the number of discrete configurations in a state of collision. This binary metric lacks nuance, treating a path with a minor, grazing contact identically to one with severe interpenetration. In this paper, we propose an enhancement to the RRIS method by replacing this binary count with a more physically intuitive, continuous metric. Instead of merely counting collisions, we accumulate the penetration depth returned by the collision checker for each state along a path segment. This approach allows the planner to differentiate between the severity of different collisions and prioritize paths that are closer to being collision-free. Furthermore, we refine the method's early-exit condition to make the recursive search more efficient. The new condition not only requires the cumulative collision depth of a path through an intermediate state to be lower than the direct path but also introduces an adaptive thresholding mechanism: if a new intermediate state reduces the number of unique pairs of objects that are in collision, then a more lenient depth-reduction threshold is applied for early termination. Conversely, if the set of colliding pairs remains unchanged, a much stricter improvement is required. The experimental validation was conducted on a test suite of 105 start–goal pairs with three distinct tool configurations. The results confirm the efficacy of the proposed enhancements. Switching from the original count-based heuristic to the depth-based comparison reduced the total planning time from 38.3 s to 29.6 s. The introduction of the adaptive distinct-pair check further decreased the total time to 22.9 s, achieving a total speedup of approximately 1.67x over the baseline while preserving a 100% success rate on this test suite. While these results are promising, we position them as preliminary and suggest that future work should involve validation across a broader and more diverse range of complex scenarios

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Author Biographies

Andrii Ya. Medvid, Національний університет “Львіська політехніка”, Львів, Україна

Postgraduate Student of the Department of Artificial Intelligence Systems

Vitaliy S. Yakovyna, Lviv Polytechnic National University, Lviv, Ukraine

Doctor of Engineering Sciences, Professor of the Department of Artificial Intelligence Systems

How to Cite

Improving the RRIS method using a collision-depth-based heuristic. (2025). Informatics. Culture. Technology, 2, 190‒195. https://doi.org/10.15276/ict.02.2025.28

References